26 June 2019

The Beginning (House Rules)

This blog will outline the adventures in the StoneHell Mega-dungeon.  This is my first experience DMing and playing OSR.  I am using the Labyrinth Lord rule set.  I have a few house rules I borrowed from a fellow blogger below.




"Dutch Courage" Dutch Courage: Any character may heal themselves by spending twenty minutes binding their wounds, catching their breath, and consuming a pint of wine. Doing so heals the character of 1d6 points of damage. This method of first aid may only be used once per day.

"Order of the d30" Once per game session, a player may choose to roll a d30 instead of any normal dice roll. This cannot be used for any purpose during character creation or for hit point rolls.

"Two Weapon Fighting" Make one attack roll with no offhand penalties. On a hit you roll each weapon's damage and the highest damage before applying bonuses takes effect. On a crit (roll a 20) you can apply both weapon's damage.


"Mortal Wounds" If anyone drops to zero HP, and someone can heal them before the end of the round, they're ok. Hirelings not healed are just dead. Leveled characters and henchman have up to the number of levels in rounds to get healing. (start with 2 rounds)

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