Short and sweet review of last session.
- Mummy room, found a glowing vial of liquid
- Detect Magic: Beaker, vial and a few runes were glowing.
- 2 Crypt Shades got beat down in the hallway
- The glowing orb is not movable
- Players cast sleep on the kobold slavers before they could be seen. Steal the keys, open the chest, trap hits Tagar for 3 damage. Trap is reset with poison from crab spider.
- Open locked door across the way. Slaves are set free. Elf and 2 humans are healed and taken as temporary hires. They go back and get dead hires armor and weapons.
- Elf: Kell, Humans are Willy and Malak.
- They are disguised by Tagar so the kobolds don't know its the old slaves.
- Sleep for a while to regain spells and hit points. (Resources are starting to dwindle) (Tagar puts his eyeball above the outside door just to keep watch)
- Go west into a room where 6 Kobolds are fighting a giant shrew, the shrew is winning.
- Orcs are cheering on the shrew and making bets in the next room.
- They kill the shrew and the orcs get mad an attack.
- The orcs are wiped out.
Treasure:
10 GP Orcs
Leader: gold necklace
Monsters:
Crypt Shades (2) 40 XP
Orcs (8) 80 XP
Deeds:
Freed slaves (w/o harming innocents)
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